L4Dmaps
CS:GO Maps and Mods
Exploding zombies created by Phaeton
This thread contains 28 posts
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(25)
PostPosted: March 5th, 2013, 9:31 am 
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Some funny footage from campaign I'm working on. :twisted:

Exploding zombies

UPD
Here are some more to watch:

Upset Stomach

Lift me up!

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dark wood


 

(1084)
PostPosted: March 5th, 2013, 12:48 pm 
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lol nice.

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(532)
PostPosted: March 6th, 2013, 1:50 am 
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i can see massive laggs for low spec PC's

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(25)
PostPosted: March 6th, 2013, 5:10 am 
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Maybe.

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dark wood


 

(359)
PostPosted: March 6th, 2013, 9:40 am 
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The explosion is awesome;

I don't think you have to worry too much about possible lag; slower-timelines are easier to render than longer-timelines for as far as I know(and low-spec PC users are used to a bit of lag anyways).

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You're such a silly filly, going all pyro with your molotovs...


 

(169)
PostPosted: March 6th, 2013, 10:00 am 
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Well...its very good but is it a going to be an actual zombie exploding or is it timed?
[Meaning, kill the zombie and it explodes or walk in the room and zombie explodes].


 

(25)
PostPosted: March 6th, 2013, 12:20 pm 
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It's a cutscene.

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dark wood


 

(169)
PostPosted: March 6th, 2013, 12:47 pm 
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Well...for a cutscene, that's pretty good.


 

(93)
PostPosted: March 6th, 2013, 4:25 pm 
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lkl wrote:
Well...for a cutscene, that's pretty good.


Definitely, also the campaign your working on looks cool from the look of that one room. I might have to give a try when it is done.

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(25)
PostPosted: March 6th, 2013, 10:30 pm 
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AveryChu wrote:
lkl wrote:
Definitely, also the campaign your working on looks cool from the look of that one room. I might have to give a try when it is done.


Thanks, mate. I'm sure you will definitely enjoy it ;)

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dark wood


 
 
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