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CS:GO Maps and Mods
Help wanted - Looking for modelers created by LUKeM
This thread contains 9 posts

(444)
PostPosted: July 6th, 2012, 5:04 pm 
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We are looking for modelers to join our dev team on creating the next-gen zombie horror survival game. You heard me-- not a mod, but a standalone game. This game is being designed in CryEngine 3 (the engine behind Crysis 2 and Far Cry 3). However, this project will not get anywhere without help from people like you ;) If anything, you'll have something great on your resume once complete!

http://mgftw.com/plague/Plague.pdf

We currently need:
- Modelers (must have knowledge of rigging)
- Flash animators (for HUD development) - not required, but would speed things up
- Musicians - we already have one, but he can't do everything by himself. You must be able to record music and have knowledge of an audio editor like Audacity.
- Graphics designer - Again, we already have one, but if you're proficient with Photoshop, please lend us your support

If you think you can lend a hand and claim your spot in the credits, please PM me or post a reply to this thread. The game we are starting is called "Plague". There are no guarantees of its completion or any estimated release date; we just started working on this project a few days ago.


Thanks,

LuKeM

_________________
My Mods/Tools: HammerCode | L4D2 Sound Mod Creator
Games I am involved with:Mutation:Source
I say "no" instead of "yes" to those that say "pls" instead of "please" because it's faster to type.


 

(1429)
PostPosted: July 6th, 2012, 6:13 pm 
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LuKe, you forgot to mention we need people that can somehow prove they have the right stuff or can link to an example of their work (were not gonna take some random bum with no avatar and only like 2 posts who says theyre the most awesome modeler in the world but cant back it up)

_________________
Halls of Death

Breaking Bad: RV Defense

Pizza Hut Survival

Mental Madness : To Oblivion




 

(735)
PostPosted: July 6th, 2012, 6:19 pm 
User avatar
LUKeM wrote:
We are looking for modelers to join our dev team on creating the next-gen zombie horror survival game. You heard me-- not a mod, but a standalone game. This game is being designed in CryEngine 3 (the engine behind Crysis 2 and Far Cry 3). However, this project will not get anywhere without help from people like you ;) If anything, you'll have something great on your resume once complete!

http://mgftw.com/plague/Plague.pdf

We currently need:
- Modelers (must have knowledge of rigging)
- Flash animators (for HUD development) - not required, but would speed things up
- Musicians - we already have one, but he can't do everything by himself. You must be able to record music and have knowledge of an audio editor like Audacity.
- Graphics designer - Again, we already have one, but if you're proficient with Photoshop, please lend us your support

If you think you can lend a hand and claim your spot in the credits, please PM me or post a reply to this thread. The game we are starting is called "Plague". There are no guarantees of its completion or any estimated release date; we just started working on this project a few days ago.


Thanks,

LuKeM


u need a sound mod guy?

_________________
You'll have a tale to two to tell when you come back


 

(444)
PostPosted: July 6th, 2012, 6:33 pm 
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slamatl92 wrote:
u need a sound mod guy?

You need to be able to compose custom music, record them, and be able to edit the audio using a program like Audacity. Are you able to create your own copyright-free music?

_________________
My Mods/Tools: HammerCode | L4D2 Sound Mod Creator
Games I am involved with:Mutation:Source
I say "no" instead of "yes" to those that say "pls" instead of "please" because it's faster to type.


 

(1429)
PostPosted: July 6th, 2012, 6:34 pm 
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it cannot be music you download from anywhere or obtain from another map, mod or user/user's creation. it has to be hand made in a legal fashion.

_________________
Halls of Death

Breaking Bad: RV Defense

Pizza Hut Survival

Mental Madness : To Oblivion




 

(444)
PostPosted: July 6th, 2012, 8:08 pm 
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Moderator
Roflmahwafflz wrote:
it cannot be music you download from anywhere or obtain from another map, mod or user/user's creation. it has to be hand made in a legal fashion.

Well said.

I have outlined the tasks that each category on the dev team will be responsible for:

Programmer
Currently this job is up to me. Unless you are proficient with C++, do not offer to help with this category. You should have a very thorough understanding of object oriented design as well as a solid foundation for game programming. You will need to be excellent with mathematics (especially trigonometry -- and vector/matrix math as well). I only know one other person online that satisfies these requirements, and they have offered to help, so this spot is full, but we can always make room for more if you show us some of your work.

Modeler
This is the category we need help with at the moment. In fact, this is why I created this thread. What better place to ask a hand than a modding community? :) The modelers are responsible for providing the base models (such as vegetation, buildings, items, etc). These models can be made in any 3D program, but it must eventually be converted to a form CryEngine can utilize. We need many modelers, so if you have some free time and want to lend a hand, please do.

Environmental Design
These are the mappers. This spot is currently full.

The Sound Board
These guys are responsible for audio such as music, sound effects, etc. You are allowed to use audio from external sources as long as it is copyright-free or you attain proper permission from its original author. As an audio dev, you need to have working knowledge of Audacity or a similar program to assist us in the development of various voices, sounds, etc. Lastly, you need to know how to make custom music. There is one person working in this category already, but we need one more to ease the workload. If you are going to be making music, experience in one or more of the following is a must: Reason, Fruityloops Studio, Ableton, or other professional music creation program. For those making sound effects, you probably won't need them.


Graphics Designer
Everything from making custom logos, decals, UI textures, etc. Again, do not use any trademarked or copyrighted images unless you change the text and design. You are mainly responsible for providing all the 2D images used throughout the game. We have one person in this category, but we need a few more. You will also eventually work together to design the game's website layout, which I will port to HTML/CSS/PHP.

Flash expert
This category is not required, but would be beneficial. If you are skilled with Adobe Flash CS5 and ActionScript, we can use your help from time to time. Otherwise, I can fill in for this job as well.

Networking specialist
Since this game is completely multiplayer, someone will need to take care of the database system, manage DB errors, make sure character persistence is running smoothly, and manage the multiple hives from a time to time basis. This game might become an MMO (we don't know yet), but the final networking decision will be made at around the 50% mark since we would need to write our own networking algorithm. This spot is currently filled by someone I trust, so no more is needed for this category.

Beta Testers
Although this spot won't land you in the credits, we will need many people to thoroughly test the early and late stages of the game, including looking for bugs in the map and providing us with ideas.

_________________
My Mods/Tools: HammerCode | L4D2 Sound Mod Creator
Games I am involved with:Mutation:Source
I say "no" instead of "yes" to those that say "pls" instead of "please" because it's faster to type.


 

(1429)
PostPosted: July 7th, 2012, 11:03 am 
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providing us with ideas.-applies only to early beta testers :P im not gonna redseign the entire continent or anything like that past the third waypoint (continent is textured and primed)

_________________
Halls of Death

Breaking Bad: RV Defense

Pizza Hut Survival

Mental Madness : To Oblivion




 

(444)
PostPosted: July 7th, 2012, 6:34 pm 
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Moderator
May I ask a mod to please move this thread to the Modding and Development forum so it doesn't get buried due to request threads? Thanks!

EDIT: finished the title screen user interface :)
http://www.youtube.com/watch?v=3JDhGK_RDwM

_________________
My Mods/Tools: HammerCode | L4D2 Sound Mod Creator
Games I am involved with:Mutation:Source
I say "no" instead of "yes" to those that say "pls" instead of "please" because it's faster to type.


 

(444)
PostPosted: July 19th, 2012, 3:42 pm 
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Moderator
I really hate bumping threads, but I've waited 11 days now. There has to be someone here who knows how to model :)

_________________
My Mods/Tools: HammerCode | L4D2 Sound Mod Creator
Games I am involved with:Mutation:Source
I say "no" instead of "yes" to those that say "pls" instead of "please" because it's faster to type.