aaWee wrote:
theschout wrote:
So, a few months ago, I made a campaign that had new survivors, it took place at California, and took place at a beach resort. Unfortunately, someone coincidentally had new survivors, took place in California, and took place at a beach resort. I scrapped the idea, and decided to come up with a new one. It has new survivors still, but it will take place at Astoria, Oregon. The story is that the survivors were seeking for rescue, until they find a backpack. It had a radio and the other person on the line said that he can help them. The survivors had to get to him across the Columbia river. The chapters for the campaign are:
1. The Docks
2. The River
3. The Gallery
4. The Hotel
5. The Construction Site
6. The Cliff Side
7. The Cable Car
Yeah, its a pretty long campaign. It would be great if someone would like to help me with the campaign. I hope you enjoy the idea and if you would like to help out.
P.S. if this post seems familiar, I accidentally put it in the wrong forums. Sorry.
If you want people to help you, you should show something what is your skill level (pictures or your SDK/authroring tools time). That way right people could contact back at you. Just a suggestion, and good luck!
(Tourettes Guy With Colgate Toothpaste style)
The Schout: (Calling on phone)
aaWee: Hi welcome to L4D Maps, how can I help you?
TheSchout: Yes, I one time posted map pictures on Facepunch, The one Garry Newman created, AND IT MADE ME FEEL, LIKE A PIECE OF SHIT! THE PEOPLE THERE WERE BULLSHIT!
But seriously, I one time showed pictures of my skills on facepunch, and everyone said that they sucked all because they think my campaign idea was stupid and so they can prevent me from creating with a bunch of people. But, I guess the people for L4D Maps could be better, so I could show some pictures of some of my mapping skills. The maps I made are for tf2 however, but I checked a bunch of tutorials for Hammer Tutorial and or Valve Developer Community Wiki. Should I still show the pictures?